Friday, December 24, 2010

பத்திரிக்கை செய்தி

பத்திரிக்கை செய்தி
பாபுலர் பிரண்ட் ஆப் இந்தியாவின் தேசிய பொது குழுக்கூட்டம்
பாபுலர் பிரண்ட் ஆப் இந்தியாவின் தேசிய பொது குழு தேனியில் 20௦.12 .2010 அன்று நடை பெற்றது. இந்த கூட்டத்திற்கு பாபுலர் பிரண்ட் ஆப் இந்தியாவின் அகில இந்திய சேர்மேன் இ.எம். அப்துர் ரஹ்மான் தலைமை தாங்கினார் . அவர் தனது தலைமை உரையில் தேசத்தை வலிமை படுத்தும் , சமுகத்தில் ஒடுக்கப்பட்ட மக்களுடிய ஜனநாயக மற்றும் மனித உரிமை பாதுகாக்க முன்வர வேண்டும் பாபுலர் பிரண்ட் ஒரு கட்டுக்கோப்பான செயல்வீர்கள் கொண்ட இயக்கம் எனவே சமூகத்திற்கு முன்மாதிரியாக நிகழக்கூடிய செயல்வீரர்களை வார்த்தெடுப்பதில் , ஒழுக்கம் கட்டுப்பாடு ஆகிய நற்பண்புகளை வளர்ப்பதில் பாபுலர் பிரண்டின் அணைத்து மட்டத்தில் உள்ள தலைவர்களும் கவனம் செலுத்தவேண்டும் என்றும் சமூக சீர்திருத்தத்தையும் , அரசியல் முன்னேற்றத்தையும் வெறுக்கும் சக்திகள் பொய் பிரசாரத்தின் மூலம் இயக்கத்தின் கண்ணிய்யதை மரியாதையை குலைக்க முயற்சித்து வருகிறது என்று கூறினார்.
அதன் பிறகு பாபுலர் பிரண்ட் ஆப் இந்தியாவின் தேசிய பொது செயலாளர் கே.எம்.ஷெரிப் அவர்கள் ஆண்டறிக்கை சமர்பித்தார். அறிக்கையில், பரவலாக அணைத்து பகுதிகளிலும் உறுப்பினர்களின் சேர்க்கை நடைபெற்று உருபினர்களின் எண்ணிக்கை அபரிமிதமாக வளர்த்துள்ளது என்றும் குறிப்பாக தென் இந்தியாவில் நல்ல வளர்சியடைதுள்ளதாக குருப்பிட்டார்.
சமூக பொருளாதார அரசியல் சூழல் குறித்த விவாதம் நடைபெட்ட்றது . இயக்கத்தின் கடந்தகால நடவடிக்கைகள் பற்றிய மீளாய்உம் வருங்காலத்தில் செய்யக்கூடிய அம்சங்கள் குறித்த ஆலோசனையும் வழங்கப்பட்டது. அதனை தொடர்ந்து வருகின்ற இரண்டாண்டுகாலதிர்கான தேசிய செயற்குழு உறுப்பினர்களுக்கான தேர்தல் நடைபெட்ட்றது .
அதனை தொடர்ந்து தேர்ந்தெடுக்கப்பட்ட தேசிய செயற்குழு உருபினர்கள் கூடி புதிய தேசிய தலைவர் மற்றும் செயலக உறுபினர்களையும் தேர்ந்தெடுத்தனர். தேர்ந்தேடுக்கப்பட்டவரின் விவரம் பின்வருமாறு

சேர்மன் : இ எம் அப்துல்ரகுமான்
துணை தலைவர் : எம் முகமது அலி ஜின்னா
பொது செயலாளர் : கே எம் ஷரிப்
செயலாளர் : யாசர் ஹசன்
பொருளாளர் கே பி முஹம்மது ஷெரிப்

அதனை தொடர்ந்து பின்வரும் தீர்மானங்கள் நிரைவேற்றப்பட்டது
1. போதுவால்வியல் ஊழல்
2. பீகார் தேர்தல் தரும் படிப்பினை
3 பொய் பிரசாரம் மற்றும் ஊடுருவல் பற்றிய எச்சரிக்கையுடன் இருக்கவேண்டும்
4 இடதுசாரிகள் வளதுசாரிகலானது
5 அப்பாவி சிறைவாசிகள் விடுதலை
6 இறுதியில் புதிதாக தேர்ந்தெடுக்கப்பட்ட சேர்மன் மற்றும் தேசிய செயற்குழு உறுபினர்கள் உறுதிமொழி எடுத்துக்கொண்டனர். சேர்மனுடைய இறுதி உரையுடன் நிகழ்ச்சி நிறையுற்றது.

பல்வேறு மாநிலங்களில் இருந்தும் தேர்ந்தெடுக்கப்பட்ட 150 தேசிய பொதுகுழு உறுபினர்கள் கலந்து கொண்ட பொதுகுழு கூட்டம் மூன்று நாட்டகள் நடைபெட்ட்றது இதில் பல்வேறு மொழிகளில் உறுபினர்கள் கலாச்சார நிகழ்சிகளை நடத்தி திறைமைகளை வெளிப்படுத்தினர்.

ஊடக தொடர்பாளர்
பாபுலர் பிரண்ட் ஆப் இந்திய
தேசிய தலைமையகம்
பெங்களூர்

Saturday, June 5, 2010

games Everquest II: Sentinels Fate online full cast

EverQuest II’s latest expansion takes players into the homeland of the Erudites, a lofty overrealm-themed area called Paineel. The idea is to explore the lore of the race, to understand them better, to see the rich tapestry that comprises the background of a key race in SOE’s massively multiplayer world.

EverQuest II: Sentinels Fate - PC - 1

Unfortunately, it all comes across as more of the same.

The level to ascend through the spires to Paineel is 80 and after the hard work to get to that level (the level cap is now 90, one of the new features of the expansion), what is the first thing that needs to be done? Of course, it’s kill rats.

Paineel offers a plethora of quests to be done; most of the first ones, though, come across as fetch or delivery (or go here and repair that) quests, running players all over the city. Sure, it’s intended to introduce the area, but there is an element here that almost makes a player feel like a n00b in Norrath.

Don’t misunderstand; Sentinel’s Fate is wholly adequate as an expansion, delivering on some new lore, jacking the level cap, giving new factions to grind for, offering new gear and giving new territories to explore. However, when taken as a whole, the expansion seems lifted from other elements of the game with quests that peter out the closer a player gets to the new cap. And most of this seems as though it could have been handled in a Live update rather than a full-on expansion. (Actually, the Halas Live update that recently was delivered is a bit more compelling overall – and that’s free.)

The game has two new territories – The Sundered Frontier and the Stonebrunt Highlands. The first is the home of the Erudites; the second is an area of darkness that has been severely tainted by the Void. That Void aspect plays off elements introduced earlier in the game, though it does take them a step further and offers a bit more of an evil element to the game’s feel.

And for those who don’t mind grinding status, there’s a new heritage quest that a decent party of three can tackle (did it with a level 82 ranger, 88 healer and 86 mage – died a couple of times, but the fight was sustained long enough to respawn and rejoin the battle) against a giant ghost cat with an insane amount of hit points for weapons that are level 86 or so.

And coin drops a little easier in the new realms with a player able to collect a couple of platinum in the course of a few hours of questing if they are enjoying the journey and not rushing through it. The downside to that, though, is that the broker reflects the easy influx of coin, and prices are a bit on the high side now.

Mobs have been lifted from previous areas and content, given new names, maybe with a new piece added to the model and dropped into the zones. It is somewhat disappointing at times.

Sentinel’s Fate may well be that interlude between exciting new content and compelling story elements that has been released as an expansion. It is the sixth overall expansion for the game (Adventure Packs don’t count; neither do live updates), and while it does add elements, it is lacking in that sense of adventure that has marked some earlier expansions.

Game Backbreaker online and Full cast

NFL Blitz was a revolution that shocked the nation, but no one was more stunned – or more frightened – than EA. Blitz was the first of its kind; an arcade-born football game that didn’t need rules and regulations to pull in the masses. It acquired fans that barely followed the sport, and sent a powerful message that Madden wasn’t the only football king on the block.

Backbreaker - 360/PS3 - 3

More than a decade has passed since the Blitz glory days. In the wake of EA’s takeover of the NFL license, many publishers have decided not to invest in new football game development. This has all but squashed the competition in the simulation market, but it hasn’t completely thwarted new ideas for fresh arcade-style football games. While the NFL license would be helpful to any studio, the reality is that football games don’t need it to be successful. They do, however, need to contain great gameplay, excellent controls, and undying replay value.

In concept, Backbreaker delivered the goods on all three elements. In execution, however, the game doesn’t have the stamina to make it past the 40-yard line.

Developed by Natural Motion, Backbreaker could very well be the only football game for PlayStation 3 that wasn’t made by EA, Midway, or 2K Sports. As a newcomer to the genre, Natural Motion brought some interesting ideas, the most significant being a new gameplay perspective. Rather than use the same old, high-above-the-action camera angle found in every football game available, Backbreaker uses a tight third-person view that brings the player closer to the action. The results are visually interesting, but the mechanics are mismanaged. While the game strives to be as simple and as straightforward as possible, the camera often gets in the way.

At first, it seems like a challenge that can be overcome by perfecting your passing skills. Instead of assigning different buttons to each open player, the game lets you pass by moving the right analog stick. The right stick primarily controls the direction in which your player is facing. But since the camera is locked to your player’s back, it also inevitably controls the camera.

Thus, when you want to pass, you must essentially deal with three different elements: the camera’s position, your player’s direction, and the teammate you want to receive the ball. Unwarranted mistakes will follow, none of which will hinder your opponents because they are merely AI and do not have to deal with these mechanical issues.

If the camera problems stopped there, Backbreaker might have been on to something special. If nothing else, the closer view is intense, especially when holding the Aggression (R2) button, which is this game’s equivalent to the Turbo button in the Blitz series.

However, aggression is another area where Backbreaker stumbles. Football, as my sports-expert-cousin loves to remind me, is a game that’s all about strategy. For me, the key to scoring touchdowns is being able to change my strategy on-the-fly. But that’s not easy to do in this game, and it’s all because of the camera. You can’t move anywhere but forward while using aggression; if you try to back up to avoid getting tackled, your quarterback will spin around and run in the opposite direction. Throughout this deadly (in a word, stupid) evasive maneuver, the camera never leaves the back of your player. The only way to know who’s running behind you is to look for shadows – but if you can already see them, chances are it’s too late and you’ll be tackled anyway. Plus, there’s no way to decipher who the shadow belongs to; your teammate or your opponent. The only way to know for sure is to reposition your perplexed player and hope you do it in time to juke away from danger.

Like most modern football games, jukes and spin moves are performed with the right analog stick. Their execution isn’t too difficult, but they don’t come handy as much as you’d think. In Tackle Alley, the evasion-based mini-game that rewards the player with points and Trophies for scoring touchdowns in one run, players will happily juke their way across the field. Don’t get cocky though; this mode isn’t easy because you’re good—it’s easy because the opponents are stupid. They jump at you from several yards away, making it very easy to avoid most of them, sometimes without juking or spinning. Regardless, Tackle Valley is pretty entertaining. In fact, it’s the most exciting part of the game.

Backbreaker has received a lot of attention for its realistic tackle animations, and while they are by no means groundbreaking, they are much more impressive than the pre-made tackles featured in other sports games. The animations can get a little crazy though; if two players are running really fast when they collide, don’t be surprised if their bodies are wrapped up like a spider being flung across the room. It looks interesting, but is that really the way the human body would react in this situation? Probably not.

Animations and the Tackle Alley mini-game aside, Backbreaker doesn’t have much to offer fans of the sport. It’s worth a rental, if only to see what other developers can do with the genre. But this is not the game that will finally prove my belief that the NFL license is just a license; for now, the leading competition can continue to rest on its laurels.

Miss USA 2010 swimsuit pics | Rima Fakih pole dancing Photos & Videos


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Less than 24-hours after being named the new Miss USA, a first for an Arab-American woman, pictures of Rima Fakih participating in a 2007 pole dancing competition have surfaced. The one above is courtesy of Detroit’s Mojo in the Morning.

Donald Trump is said to be investigating.
I’m not really sure what punishment Fakih could face in this matter considering that the Miss USA pageant included lingerie photos and videos as part of this year’s competition.
Really, how long can it be before lapdancing is included in the “talent” portion of the evening?
As to whether Fakih will suffer a similar fate to Carrie Prejean and be fired by Trump fom her corporate position as Miss USA, Rima could always just claim she was taking part in America’s hottest workout trend.